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Amiga Plus 1995 #5 & #6
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000620_owner-lightwave-l _Wed Mar 29 18:11:00 1995.msg
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Date: Wed, 29 Mar 1995 17:28:14 -0500 (EST)
From: Marc Delsoin <marc@escape.com>
To: Sean Cunningham <pockets@d2.com>
cc: Fernando Martins <f4mmart@srv.PacBell.COM>, lightwave-l@netcom.com
Subject: Re: Suggestion
In-Reply-To: <9503272230.AA13460@arcadia.d2.com>
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How about taking the motion graph from those virtual cameras(lights) and
loading them into the camera motion graph?
*****************************************************************************
** -=> Animated Images <=- ** Marc Delsoin -=> Animation Gun For Hire **
** 3D Animation, Image ** 718-712-9352 marc@escape.com **
** Processing, Morphing ** **
** Render Farm, Step ** **
** Frame Recording ** Life, The Ultimate Game..... Enjoy It! **
*****************************************************************************
> # That's true... But you don't need it!!! :-) You can put some lights in the
> # scene with 0% intensity (so you can't see them and they don't affect the
> # scene, locate them in the position you want and use the 'View from light
> # (F5)' function. Like this you can have not 2, but as many 'virtual cameras'
> # as you want.